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	<title>Comments on: R.I.P. FreeHand</title>
	<atom:link href="http://losingfight.com/blog/2007/05/17/rip-freehand/feed/" rel="self" type="application/rss+xml" />
	<link>http://losingfight.com/blog/2007/05/17/rip-freehand/</link>
	<description>personal weblog of a mac geek</description>
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		<title>By: Bez Palmer</title>
		<link>http://losingfight.com/blog/2007/05/17/rip-freehand/comment-page-1/#comment-701</link>
		<dc:creator>Bez Palmer</dc:creator>
		<pubDate>Fri, 18 Sep 2009 20:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.losingfight.com/blog/2007/05/17/rip-freehand/#comment-701</guid>
		<description>hey, that didn&#039;t show the url I wanted to post. here goes again: http://www.freefreehand.org</description>
		<content:encoded><![CDATA[<p>hey, that didn&#8217;t show the url I wanted to post. here goes again: <a href="http://www.freefreehand.org" rel="nofollow">http://www.freefreehand.org</a></p>
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	<item>
		<title>By: Bez Palmer</title>
		<link>http://losingfight.com/blog/2007/05/17/rip-freehand/comment-page-1/#comment-700</link>
		<dc:creator>Bez Palmer</dc:creator>
		<pubDate>Fri, 18 Sep 2009 20:51:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.losingfight.com/blog/2007/05/17/rip-freehand/#comment-700</guid>
		<description>never say die. never.</description>
		<content:encoded><![CDATA[<p>never say die. never.</p>
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		<title>By: ClaudeA</title>
		<link>http://losingfight.com/blog/2007/05/17/rip-freehand/comment-page-1/#comment-448</link>
		<dc:creator>ClaudeA</dc:creator>
		<pubDate>Thu, 23 Apr 2009 04:48:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.losingfight.com/blog/2007/05/17/rip-freehand/#comment-448</guid>
		<description>Dead FreeHand? Not if I could help it!

A mac mentor to me for my first &quot;REAL&quot; computer(Not the toy-store, Program-As-U-Go &#039;IBM PC, Make-Believe-It-Saves-Time-And-Work MicroSluff-Hacker&#039;s_Delight-Box), handed me a 800 KB &#039;High Density 3 1/2&quot; Floppy one day, and said, &quot;Here&#039;s an intro copy of a new drawing application. Play with it, use the color features on your new MacII, and tell me what you think&quot; It was around April, 1988. (That Mac guru had single handidly written and debugged the new control code that ran on the NASA Space Shuttle Boosters, running on two redundant Perkin-Elemer computers, on his MacPro!)

I opened the small, single-floppy application, and Wah Lah! - AltSys FreeHand!

MY Oh MY! Did I have a ball! That little thing did everything Drawing, and More! Of course, Illustrator was out, and coverly hyped, as everything Adobe was, but my two mainstays for producing fun, best-of-breed graphics was PageMaker and Freehand!  What a terrible blow to quality drawing and page design when Adobe mastered Aldus and then MacroMedia&#039;s demise by underhanded, Microsoft-esque &#039;Kill&#039; tactics.

Of course, Adobe is nothing more than a Microsoft clone with the same Pathogenic, &#039;Borg&#039;-like mastermind of ill-will toward any other software producer it deems a competitor. I sure hope and pray Adobe gets theirs!

Is there any hope Freehand may be revived by a license buyer? Or, is Adobe so &#039;Borg&#039;-minded that the &#039;Entity&#039; would rather die than admit it is flawed at its base, and therefore continues to spawn drivel instead of suave production application code?</description>
		<content:encoded><![CDATA[<p>Dead FreeHand? Not if I could help it!</p>
<p>A mac mentor to me for my first &#8220;REAL&#8221; computer(Not the toy-store, Program-As-U-Go &#8216;IBM PC, Make-Believe-It-Saves-Time-And-Work MicroSluff-Hacker&#8217;s_Delight-Box), handed me a 800 KB &#8216;High Density 3 1/2&#8243; Floppy one day, and said, &#8220;Here&#8217;s an intro copy of a new drawing application. Play with it, use the color features on your new MacII, and tell me what you think&#8221; It was around April, 1988. (That Mac guru had single handidly written and debugged the new control code that ran on the NASA Space Shuttle Boosters, running on two redundant Perkin-Elemer computers, on his MacPro!)</p>
<p>I opened the small, single-floppy application, and Wah Lah! &#8211; AltSys FreeHand!</p>
<p>MY Oh MY! Did I have a ball! That little thing did everything Drawing, and More! Of course, Illustrator was out, and coverly hyped, as everything Adobe was, but my two mainstays for producing fun, best-of-breed graphics was PageMaker and Freehand!  What a terrible blow to quality drawing and page design when Adobe mastered Aldus and then MacroMedia&#8217;s demise by underhanded, Microsoft-esque &#8216;Kill&#8217; tactics.</p>
<p>Of course, Adobe is nothing more than a Microsoft clone with the same Pathogenic, &#8216;Borg&#8217;-like mastermind of ill-will toward any other software producer it deems a competitor. I sure hope and pray Adobe gets theirs!</p>
<p>Is there any hope Freehand may be revived by a license buyer? Or, is Adobe so &#8216;Borg&#8217;-minded that the &#8216;Entity&#8217; would rather die than admit it is flawed at its base, and therefore continues to spawn drivel instead of suave production application code?</p>
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		<title>By: Illustrative</title>
		<link>http://losingfight.com/blog/2007/05/17/rip-freehand/comment-page-1/#comment-449</link>
		<dc:creator>Illustrative</dc:creator>
		<pubDate>Mon, 06 Oct 2008 09:34:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.losingfight.com/blog/2007/05/17/rip-freehand/#comment-449</guid>
		<description>To all: Freehand was never a direct competitor for Illustrator!
Illustrator illustration capabilities were allways superior to Freehand and Freehand pagination features were always better than Illustrator (which, as a matter of fact, neve was it&#039;s goal).

So, quit comparing both software and start adapting to the new reality. Every freehand user should now get used to InDesign plus Illustrator and not to Illustrator solo.</description>
		<content:encoded><![CDATA[<p>To all: Freehand was never a direct competitor for Illustrator!<br />
Illustrator illustration capabilities were allways superior to Freehand and Freehand pagination features were always better than Illustrator (which, as a matter of fact, neve was it&#8217;s goal).</p>
<p>So, quit comparing both software and start adapting to the new reality. Every freehand user should now get used to InDesign plus Illustrator and not to Illustrator solo.</p>
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		<title>By: Chris</title>
		<link>http://losingfight.com/blog/2007/05/17/rip-freehand/comment-page-1/#comment-447</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 13 Aug 2008 22:23:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.losingfight.com/blog/2007/05/17/rip-freehand/#comment-447</guid>
		<description>Please, I beg you, make FreeHand reincarnate!!!</description>
		<content:encoded><![CDATA[<p>Please, I beg you, make FreeHand reincarnate!!!</p>
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		<title>By: freitag</title>
		<link>http://losingfight.com/blog/2007/05/17/rip-freehand/comment-page-1/#comment-446</link>
		<dc:creator>freitag</dc:creator>
		<pubDate>Wed, 28 Nov 2007 13:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.losingfight.com/blog/2007/05/17/rip-freehand/#comment-446</guid>
		<description>freehand is the better tool. for drawing and working quick its faster and so also money saver. my illustrator collegs earn not that much like me and this is also a reason. the time i need to finish somehting, they are still drawing, because you cannot easy click thru objects, past inside, select just what you click and not the hidden crap around. thats such a pain, this programm.

i am still draw in freehand till the day is really coming and i have to switch. i hope till then also canvas, xara, corel, inscape, microsoft design have migration guides. f. adobe for this</description>
		<content:encoded><![CDATA[<p>freehand is the better tool. for drawing and working quick its faster and so also money saver. my illustrator collegs earn not that much like me and this is also a reason. the time i need to finish somehting, they are still drawing, because you cannot easy click thru objects, past inside, select just what you click and not the hidden crap around. thats such a pain, this programm.</p>
<p>i am still draw in freehand till the day is really coming and i have to switch. i hope till then also canvas, xara, corel, inscape, microsoft design have migration guides. f. adobe for this</p>
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	<item>
		<title>By: Hugh</title>
		<link>http://losingfight.com/blog/2007/05/17/rip-freehand/comment-page-1/#comment-445</link>
		<dc:creator>Hugh</dc:creator>
		<pubDate>Thu, 23 Aug 2007 16:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.losingfight.com/blog/2007/05/17/rip-freehand/#comment-445</guid>
		<description>This post and comments seems to becoming important to former Freehand users... so I&#039;ll add that Illustrator has supported multiple pages for a while, just not very well.

http://www.sketchpad.net/multipage.htm

If you need bleed on your pages, increase the page size to account for that.</description>
		<content:encoded><![CDATA[<p>This post and comments seems to becoming important to former Freehand users&#8230; so I&#8217;ll add that Illustrator has supported multiple pages for a while, just not very well.</p>
<p><a href="http://www.sketchpad.net/multipage.htm" rel="nofollow">http://www.sketchpad.net/multipage.htm</a></p>
<p>If you need bleed on your pages, increase the page size to account for that.</p>
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	<item>
		<title>By: Sean Lai</title>
		<link>http://losingfight.com/blog/2007/05/17/rip-freehand/comment-page-1/#comment-444</link>
		<dc:creator>Sean Lai</dc:creator>
		<pubDate>Tue, 17 Jul 2007 08:44:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.losingfight.com/blog/2007/05/17/rip-freehand/#comment-444</guid>
		<description>Well... RIP FreeHand. Now for the switch to iLLustrator. The reason that kept me from switching to iLLustrator was that FreeHand had multi page. This keeps the number of files down. Sad to see my beloved application and MULTI PAGE go!!! I have been using it since 3.1 (in school). And have used it to create Ads, illustrations and everything else under the sun!!.

R.I.P FreeHand you will be missed</description>
		<content:encoded><![CDATA[<p>Well&#8230; RIP FreeHand. Now for the switch to iLLustrator. The reason that kept me from switching to iLLustrator was that FreeHand had multi page. This keeps the number of files down. Sad to see my beloved application and MULTI PAGE go!!! I have been using it since 3.1 (in school). And have used it to create Ads, illustrations and everything else under the sun!!.</p>
<p>R.I.P FreeHand you will be missed</p>
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		<title>By: Jason Holmberg</title>
		<link>http://losingfight.com/blog/2007/05/17/rip-freehand/comment-page-1/#comment-443</link>
		<dc:creator>Jason Holmberg</dc:creator>
		<pubDate>Thu, 21 Jun 2007 17:29:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.losingfight.com/blog/2007/05/17/rip-freehand/#comment-443</guid>
		<description>FreeHand MX is still so much more useful than Illustrator CS3! FreeHand: faster, intuitive, small file sizes. I can still do things in FreeHand MX that I would not dare do in Illustrator CS3.

For example, create far more complex documents with multiple pages, tiled fills all over, master pages (huge timesaver), more complex find and replace criteria, can open, save, and print with lightning speed (Illustrator would still be starting up!).

I find comparisons between FreeHand and Illustrator a little perplexing as FreeHand is in it&#039;s own category. It does what Illustrator does, plus. I think Illustrator would not benefit by taking on FreeHand characteristic, it would simply become even more bloated. Adobe has become a marketing machine intent on satisfying it&#039;s stock holders and it&#039;s bottom line. Let&#039;s sell two programs (InDesign and Illustrator CS3) to do what FreeHand did all alone. Will someone please buy (rescue) the code from Adobe so FreeHand users can get back to work using a fast, smart tool that runs circles around Adobe bloatware.</description>
		<content:encoded><![CDATA[<p>FreeHand MX is still so much more useful than Illustrator CS3! FreeHand: faster, intuitive, small file sizes. I can still do things in FreeHand MX that I would not dare do in Illustrator CS3.</p>
<p>For example, create far more complex documents with multiple pages, tiled fills all over, master pages (huge timesaver), more complex find and replace criteria, can open, save, and print with lightning speed (Illustrator would still be starting up!).</p>
<p>I find comparisons between FreeHand and Illustrator a little perplexing as FreeHand is in it&#8217;s own category. It does what Illustrator does, plus. I think Illustrator would not benefit by taking on FreeHand characteristic, it would simply become even more bloated. Adobe has become a marketing machine intent on satisfying it&#8217;s stock holders and it&#8217;s bottom line. Let&#8217;s sell two programs (InDesign and Illustrator CS3) to do what FreeHand did all alone. Will someone please buy (rescue) the code from Adobe so FreeHand users can get back to work using a fast, smart tool that runs circles around Adobe bloatware.</p>
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		<title>By: Bob Sander-Cederlof</title>
		<link>http://losingfight.com/blog/2007/05/17/rip-freehand/comment-page-1/#comment-442</link>
		<dc:creator>Bob Sander-Cederlof</dc:creator>
		<pubDate>Mon, 28 May 2007 03:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.losingfight.com/blog/2007/05/17/rip-freehand/#comment-442</guid>
		<description>After working longer than any other programmer on FreeHand (14 years), I really do miss it.  I still use FreeHand, but I hate the fact that it is running under Rosetta, and that a few features don&#039;t work in that environment. Point of history: we used OOPS from version 3 to 8, and then switched to C++.  In my opinion, the best versions were 3, 8, and 11.02 (MX). The most fun features I contributed were the arithmetic expressions in numeric fields (mentioned by Lorin above), and transparency. Another point of history: we skipped version 6, going directly from 5.5 to 7. We never knew exactly why...</description>
		<content:encoded><![CDATA[<p>After working longer than any other programmer on FreeHand (14 years), I really do miss it.  I still use FreeHand, but I hate the fact that it is running under Rosetta, and that a few features don&#8217;t work in that environment. Point of history: we used OOPS from version 3 to 8, and then switched to C++.  In my opinion, the best versions were 3, 8, and 11.02 (MX). The most fun features I contributed were the arithmetic expressions in numeric fields (mentioned by Lorin above), and transparency. Another point of history: we skipped version 6, going directly from 5.5 to 7. We never knew exactly why&#8230;</p>
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